Skip to content

Scrappa Sorehead

130 K MA ST AG PA AV
7 2 3+ 5+ 8+

Once per game, when Scrappa attempts to interfere with a Pass action, he may roll a D6. On a 2+, Scrappa does not need to roll to interfere with the Pass action, instead he automatically makes an Interception and gains control of the ball.

Special Rules

Accept to play for...