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Grim Ironjaw

190K MA ST AG PA AV
5 4 3+ 6+ 9+

(Dwarf, Special)

Once per game, when an opposition Big Guy is Knocked Down as a result of a Block Action performed by Grim, you may apply an additional +1 modifier to either the Armour Roll or the Injury Roll. This modifier may be applied after the roll has been made.

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